<theme name="baseTheme" basePath="resource" >

	<particleEffect name="mineExplodeFx" file="actors/mine/mineExplosion.xml" />
	<particleEffect name="mineFallFx"	 file="actors/mine/mineFallFx.xml" />	
	<sound          name="mineExplode"   file="actors/mine/mineExplode.ogg" count="12" />

	<sound          name="fishEaten"     file="sounds/eatGulp.ogg" count="8" />
	<sound          name="fishChomp1"     file="sounds/bite1.ogg" count="2" />
	<sound          name="fishChomp2"     file="sounds/bite2.ogg" count="2" />
	<sound          name="fishChomp3"     file="sounds/bite3.ogg" count="2" />
	<sound          name="fishChomp4"     file="sounds/bite4.ogg" count="2" />
	<sound          name="schoolBonus"    file="sounds/schoolBonus.ogg" count="1" />
	<sound          name="puke"          file="sounds/puke2.ogg" count="2" />
	<sound          name="inkSquirt"     file="sounds/inkSquirt.ogg" count="3" />
	<sound          name="inkCloud"      file="sounds/inkCloud.ogg" count="3" />

	<sound			name="playerDash"	 file="sounds/playerDash.ogg" count="1" />
	<sound			name="playerFlip"	 file="sounds/playerDash.ogg" count="1" />
	<sound			name="playerGrow"	 file="sounds/playerGrow.ogg" count="1" />	
	<sound			name="playerSplash"	 file="sounds/playerSpawn.ogg" count="2" />
	<sound          name="playerSuck"    file="sounds/jdSuckSound.ogg" count="1" />
	<sound			name="pufferBounce"  file="sounds/pufferBounce.ogg" count="2" />

	<sound			name="fishShrink"	 file="sounds/fishShrink.ogg" count="99" volume="1" />
	<sound			name="shrinkPickup"	 file="sounds/shrink.ogg" count="1" volume="1" />
		
	<particleEffect name="bubbleTextFx"  file="fx/playerEatBonusFx.xml" />
	<particleEffect name="playerFallFx"	 file="fx/playerFallFx.xml" />
	<particleEffect name="playerEatFx"	 file="fx/playerEatFishFx.xml" />
	<particleEffect name="playerEatBonusFx"	 file="fx/playerEatBonusFx.xml" />
	<particleEffect name="playerDashFx"	 file="fx/dashFx.xml" />
	<particleEffect name="playerSuckFx"  file="fx/johnDorySuckFxRL.xml" />
	<particleEffect name="alienSuckFx"  file="fx/alienSuckFx.xml" />
	<particleEffect name="splashFxBig"	 file="fx/splashFx.xml" />
	<particleEffect name="splashFxMedium"	 file="fx/splashFxMedium.xml" />
	<particleEffect name="splashFxSmall" file="fx/splashFxSmall.xml" />
	
	<font           name="bubbleTextFont" file="fonts/font_barmeno26.xml" />
	<image          name="bubbleTextBubble" file="fx/BubbleLetterBubble.png" />
	<sound          name="bubbleTextBurst" file="sounds/playerSpawn.ogg" count="1" />
	
	<sound			name="oysterChomp"		file="sounds/oysterBite.ogg" count="1" />
	<sound			name="oysterPearl"		file="sounds/oysterPearl.ogg" count="2" />
	<image			name="pearlWhite"		file="actors/oyster/pearl.jpg" />
	<image			name="pearlBlack"		file="actors/oyster/purplPearl.jpg" />	
	<particleEffect name="pearlFx"			file="fx/oysterPearlFx.xml" />
	<particleEffect name="oysterChompFx"	file="fx/oysterChompFx.xml" />

	<image			name="hazardBlinker"	file="HUD/dangerSign.png" />
	<image			name="hazardArrow"		file="HUD/dangerArrow.png" />
	<sound			name="hazardSound"		file="sounds/BarracudaWarn.ogg" vol="1" />
	<image      name="exclamation"    file="fx/exclamation.png" />
	<image      name="question"       file="fx/question.png" />
	<image			name="jumpIndicator"	file="hud/jumpHeightIndicator.jpg" />

	<image			name="bossMeterOverlay" file="hud/bossMeterOverlay.png" />
	
	<particleEffect name="sepiaSquirtFx"    file="fx/sepiaSquirt.xml" />
	<particleEffect name="sepiaCloudFx"     file="fx/sepiaCloud.xml" />
	<particleEffect name="inkedFx"          file="fx/inkedEffect.xml" />
	<particleEffect name="shieldTrailFx"	file="fx/shieldTrail.xml" />	
	<particleEffect name="goldenTrailFx"	file="fx/goldenTrail.xml" />	
	<particleEffect name="shrinkTrailFx"	file="fx/shrinkTrail.xml" />	
	<particleEffect name="shrinkBurstFx"	file="fx/shrinkBurst.xml" />	
	<particleEffect name="shrinkBurstLgFx"  file="fx/shrinkBurstLarge.xml" />
	<particleEffect name="shrinkPickupFx"	file="fx/shrinkBurst.xml" />	
	<particleEffect name="poisonTrailFx"	file="fx/poisonTrailFx.xml" />	
	<sound			name="playerPoisoned"	file="sounds/playerPoison.ogg" count="1" />
	<particleEffect name="anglerGlow"		file="fx/anglerGlow.xml" />
	<image          name="bonusLightMask"   file="bonus/bonusLightMask.png" />
	<image          name="alienLightMask"   file="bonus/bonusLightMask.png" />

	<particleEffect name="bonusStarFx"		file="fx/bonusStarFx.xml" />
	<particleEffect name="bonusLightFx"		file="fx/bonusStarFx.xml" />
	<particleEffect name="bonusTimeFx"		file="fx/bonusStarFx.xml" />
	<particleEffect name="bonusStunFx"		file="fx/bonusStarFx.xml" />
	<particleEffect name="bonusSpeedFx"		file="fx/bonusStarFx.xml" />
	<particleEffect name="bonus2XFx"		file="fx/bonusStarFx.xml" />
	<particleEffect name="bonusShieldFx"		file="fx/bonusShieldFx.xml" />
	<particleEffect name="bonusFuryFx"		file="fx/bonusStarFx.xml" />
	<particleEffect name="bonus1UpFx"		file="fx/bonusStarFx.xml" />
	<particleEffect name="bonusFishTailFx"  file="fx/fishTailFx.xml" />
	<particleEffect name="bonusIKFx"		file="fx/bonusInkFx.xml" />

	<sound			name="bonusStarPickup"	file="sounds/starPickup.ogg" count="2" />
	<sound			name="bonusLightPickup"	file="sounds/starPickup.ogg" count="2" />
	<sound			name="bonusTimePickup"	file="sounds/starPickup.ogg" count="2" />
	<sound			name="frenzyBonusDing"  file="sounds/counterCount.ogg" count="1" volume="1" />
	<image			name="stunBubbleImage"	file="fx/stun/stunBubbleBurst.png" />
	<particleEffect name="stunBubbleFx"		file="fx/stun/stunnedEatWorldFx.xml" />
	<sound			name="stunBubble"		file="sounds/stunBubble.ogg" count="1" />
	<particleEffect name="fishStunned"		file="fx/stun/stunnedEffect.xml" />
	<particleEffect name="playerStunned"	file="fx/stun/playerStunned.xml" />
	<sound			name="playerStunned"	file="sounds/playerStunned.ogg" count="1" />
	<sound			name="bonus2XPickup"	file="sounds/starPickup.ogg" count="2" />
	<sound			name="bonusSpeedPickup"	file="sounds/speedStart.ogg" count="1" />
	<sound			name="bonusFuryStart"	file="sounds/furyStart.ogg"  count="1" />
	<sound			name="bonusFuryEnd"		file="sounds/furyEnd.ogg"	  count="1" />
	<sound			name="bonus1Up"			file="sounds/starPickup.ogg" count="1" />
	<sound			name="bonus1UpPickup"		file="sounds/starPickup.ogg" count="1" />

	<sound			name="bonusSpeedEnd"	file="sounds/speedEnd.ogg" count="1" />
	<particleEffect name="shieldGlow"		file="fx/playerShieldGlow.xml" />
	<sound			name="playerLostShield"	file="sounds/freeLife.ogg" count="2" />
	
	<sound          name="timerWarning"     file="sounds/mouseDown.ogg" count="1" />

	<mod			name="ff2Mod"			fullPath="resource/music/ff2.mo3" />
	<mod			name="Bejeweled2"			fullPath="resource/music/BeyondTheNetwork.mo3" />

	<music			name="menuMusic"		fullPath="ff2Mod" fadeInTime="1" fadeOutTime="0.3" offset="0"  />
	<music			name="loadTrack"			fullPath="ff2Mod" fadeInTime="2" fadeOutTime="0.8" vol="0.5" offset="9" />
	<music			name="track1"			fullPath="ff2Mod" fadeInTime="1" fadeOutTime="0.3" offset="11" />
	<music			name="track2"			fullPath="ff2Mod" fadeInTime="1" fadeOutTime="0.3" offset="21"  />
	<music			name="track3"			fullPath="ff2Mod" fadeInTime="1" fadeOutTime="0.3" offset="0"  />  <!-- same as menu music -->
	<music			name="spookyTrack"		fullPath="ff2Mod" fadeInTime="0.5" fadeOutTime="0.3" offset="31"/>
	<music			name="dangerTrack"		fullPath="ff2Mod" fadeInTime="0.5" fadeOutTime="0.3" offset="41" />
	<music			name="ufoTrack"			fullPath="ff2Mod" fadeInTime="0.5" fadeOutTime="0.3" offset="51"/>
	<music			name="bonusTrack"		fullPath="ff2Mod" fadeInTime="0.5" fadeOutTime="0.3" offset="61"/>


	<sound			name="boss高潮部分!"	file="music/boss2.ogg" count="1" loop="true" />
	<music		name="特殊1"	fullPath="ff2Mod" fadeInTime="0.5" fadeOutTime="0.3" offset="31" />
	<music		name="特殊2"	fullPath="ff2Mod" fadeInTime="0.5" fadeOutTime="0.3" offset="41" />
	<music		name="多样1"	fullPath="ff2Mod" fadeInTime="1" fadeOutTime="0.3" offset="11" />
	<music		name="多样2"	fullPath="ff2Mod" fadeInTime="1" fadeOutTime="0.3" offset="21"  />
	<music		name="多样3"	fullPath="ff2Mod" fadeInTime="1" fadeOutTime="0.3" offset="0"  />
	<music		name="外星"	fullPath="ff2Mod" fadeInTime="0.5" fadeOutTime="0.3" offset="51" />
	<music		name="奖励"	fullPath="ff2Mod" fadeInTime="0.5" fadeOutTime="0.3" offset="61"/>
	<music		name="计时"	file="music/1.ogg"	/>
	<music		name="疯狂"	file="music/a.ogg"	/>
	<music		name="生存"	file="music/5.ogg"	/>
	<music		name="占据"	file="music/b.ogg"	/>
	<music		name="螺旋"	file="music/c.ogg"	/>
	<music		name="主宰"	file="music/d.ogg"	/>
	<music		name="桃源"	file="music/e.ogg"	vol="0.75" />
	<music		name="武宗"	file="music/f.ogg"	/>
	<music		name="希望"	file="music/boss.ogg"	/>
	<music		name="满月"	file="music/FullMoon.ogg"	/>
	<music		name="未来"	file="music/boss2.ogg"	/>
	<music		name="险境"	file="music/boss3.ogg"	vol="0.3" volume="0.3" />
	<music		name="迷途"	fullPath="Bejeweled2" fadeInTime="0.5" fadeOutTime="0.3" offset="52"  vol="0.2" volume="0.2" />
	<music		name="沉默"	fullPath="Bejeweled2" fadeInTime="0.5" fadeOutTime="0.3" offset="120"  vol="0.2" volume="0.2" />
	<music		name="生还"	fullPath="Bejeweled2" fadeInTime="0.5" fadeOutTime="0.3" offset="180"  vol="0.2" volume="0.2" />
	<music		name="急迫"	fullPath="Bejeweled2" fadeInTime="0.5" fadeOutTime="0.3" offset="200"  vol="0.2" volume="0.2" />
	<music		name="复苏"	fullPath="Bejeweled2" fadeInTime="0.5" fadeOutTime="0.3" offset="214"  vol="0.2" volume="0.2" />
	<music		name="stage0"	file="music/0.ogg"	/>
	<music		name="stage1"	file="music/1.ogg"	/>
	<music		name="stage2"	file="music/2.ogg"	/>
	<music		name="stage3"	file="music/3.ogg"	/>
	<music		name="stage4"	fullPath="ff2Mod" fadeInTime="0.5" fadeOutTime="0.3" offset="41" />
	<music		name="stage5"	file="music/5.ogg"	loop="true" />
	<music		name="stage6"	fullPath="ff2Mod" fadeInTime="0.5" fadeOutTime="0.3" offset="51" />
	<music		name="stage7"	file="music/7.ogg"	/>
	<music		name="stage8"	file="music/8.ogg" 	vol="1.2" />
	<music		name="stage9"	fullPath="Bejeweled2" fadeInTime="0.5" fadeOutTime="0.3" offset="0"  vol="0.2" volume="0.2" />
	<music		name="stage10"	file="music/Big Giant Circles - Threes is the Bees Knees.ogg" 	/>

	<music			name="stageClear"		fullPath="ff2Mod" fadeInTime="0.2" fadeOutTime="0.3" offset="69" loop="false"/>
	<music			name="gameOver"			fullPath="ff2Mod" fadeInTime="0.1" fadeOutTime="0.2" offset="71" loop="false"/>
	<music			name="mermaidSwimLoop"	fullPath="ff2Mod" fadeInTime="0.5" fadeOutTime="0.01" offset="72"/>
	<music			name="mermaidSwimDone"	fullPath="ff2Mod" fadeInTime="0" fadeOutTime="0.2" offset="74" loop="false"/>

	<sound			name="frenzy1"		file="sounds/feedingFrenzy.ogg" volume="0.92" count="1" />
	<sound			name="frenzy2"		file="sounds/doubleFrenzy.ogg" volume="0.92" count="1" />
	<sound			name="frenzy3"		file="sounds/trippleFrenzy.ogg" volume="0.92" count="1" />
	<sound			name="frenzy4"		file="sounds/superFrenzy.ogg" volume="0.92" count="1" />
	<sound			name="frenzy5"		file="sounds/megaFrenzy.ogg" volume="0.92" count="1" />
	<sound			name="frenzyChime"	file="sounds/feedingFrenzyChime.ogg" volume="0.92" count="2" />

	<font           name="scoreFont"	file="fonts/scoreFont.xml" />
	<font           name="hudFont"		file="fonts/hudFont.xml" />
	
	<image			name="growthArrow"	file="hud/hud_growthMeterMarker.jpg" />
	<image			name="tailBiteBullseye" file="hud/tailBiteBullseye.jpg" />
	
	<image			name="medalPersonalBest"	file="hud/medalPersonalBest.jpg" />
	<image			name="medalNewRecord"		file="hud/medalNewRecord.jpg" />

	<image			name="lureLine"				file="bonus/2xBubble1.png" />

	<sound			name="flipx1"				file="sounds/starPickup.ogg" count="1" />
	<sound			name="flipx2"				file="sounds/starPickup.ogg" count="1" pitch="1.1" />
	<sound			name="flipx3"				file="sounds/starPickup.ogg" count="1" pitch="1.2" />
	<sound			name="flipx4"				file="sounds/starPickup.ogg" count="1" pitch="1.3" />
	<sound			name="flipx5"				file="sounds/starPickup.ogg" count="1" pitch="1.4" />
	<sound			name="bellyFlop"			file="sounds/bellyFlop.ogg"  count="1" />
	
	<sound			name="lureCast"				file="sounds/sonar.ogg"   count="1" />
	<sound			name="lureReelLoop"			file="sounds/lureReelLoop.ogg" count="2" vol="0" />
			
</theme>


